Stuff
Friends :)
- Joel ‘Otter’ Auterson - cool software and poetry guy; indieweb proponent and started 🧊 Club with me :)
 
Helpful Modern Modern OpenGL Resources
- Fendevels Guide to Modern OpenGL Functions - One of the go-to resources for upgrading to OpenGL 4.6 with DSA.
 - Juan Diego Montoya’s Best Practices Post - In a similar vein, more “How to use OpenGL 4.6 Good”.
 
General Graphics Stuff
- Simon Schreibt’s website is a treasure trove of breakdowns for techniques used in games. The sheer volume of stuff here is wild.
 - Ben Golus’ blog is another (slightly smaller, but no less valuable) treasure trove. His posts are always extremely thorough and informative.
 
Miscellany
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Lagom.nl’s LCD Test is my go-to tool for calibrating monitors. Also just a very cool tool for understanding the workings and limitations of your average display.
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TestUFO is another cool tool, for testing different aspects of a display.
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Mara Bos’ Rust Atomics and Locks book is a very good introduction to the C++11 atomic memory model and its practical applications. Strongly recommended read, regardless of whether or not you use rust.
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3b1b’s linear algebra youtube playlist is a very good way to start building an intuition around vector and matrix math.
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Maraid design’s found ephemera series is a bunch of very cool, vintage, and occasionally soviet prints, postcards and maps.